The ideas behind Hawking's ramp are crossroads and choice, which relates to his quote about actions, consequences, and one's control over one's fate.
Jane Goodall's ramp is about individual elements (railings randomly placed) that together creates the overall mood of the place.
The meeting space shows the individuals' (the cubes) 'reaction' in keeping the big block from 'pushing' into the space. Together they create a difference.
An Unrelated Note: One glitch is the glass texture I found (a large part of the meeting space i.e. the roof and the wall where the cubes embed) isn't nice. Instead of partially blocking the light to create a nice ambient, it appears to illuminate by itself! I can't fix it so the light in the meeting space appears overbearing :( Anyone can help me to find a more decent glass texture in UnrealEd?
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